Les potes Last Chaos
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Les potes Last Chaos
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Les potes Last Chaos
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Les potes Last Chaos

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 state pour sp

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AuteurMessage
Chichi




Age : 31

state pour sp  Empty
MessageSujet: state pour sp    state pour sp  Icon_minitimeMer 22 Fév - 22:30

Pour guérisseuse:healer

Total SP required by all Archer Skills : 59 246
Total Gold required by all Archer Skills : 8 536 000 000

Shining Arrow
A standard attack. Does not have any special ability.

Skill level 1
Required level : 1
SP cost : 0 (0)
MP use cost : 17
Distance : 20 meter(s)
Cooldown : 2 seconds
Power : 135
Skill level 2
Required level : 1
SP cost : 3 (3)
MP use cost : 23
Distance : 20 meter(s)
Cooldown : 2 seconds
Power : 170
Skill level 3
Required level : 1
SP cost : 5 (Cool
MP use cost : 30
Distance : 20 meter(s)
Cooldown : 2 seconds
Power : 219
Skill level 4
Required level : 1
SP cost : 12 (20)
MP use cost : 39
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 282
Skill level 5
Required level : 1
SP cost : 43 (63)
MP use cost : 50
Distance : 20 meter(s)
Cooldown : 6 seconds
Power : 360



Self Heal
Heals your own HP.

Skill level 1
Required level : 1
SP cost : 0 (0)
MP use cost : 18
Cooldown : 3 seconds
Power : 95
Skill level 2
Required level : 1
SP cost : 3 (3)
MP use cost : 24
Cooldown : 3 seconds
Power : 140
Skill level 3
Required level : 1
SP cost : 5 (Cool
MP use cost : 32
Cooldown : 3 seconds
Power : 185
Skill level 4
Required level : 1
SP cost : 12 (20)
MP use cost : 42
Cooldown : 3 seconds
Power : 230
Skill level 5
Required level : 1
SP cost : 16 (36)
MP use cost : 54
Cooldown : 3 seconds
Power : 275



Multi Strike
Personal Dungeon AoE (Area of Effect) skill, does not work outside of the PD. Damages up to 8 monsters within range.

Skill level 1
Required level : 5
SP cost : 2 (2)
MP use cost : 12
Distance : 15 meter(s)
Cooldown : 4 seconds
Power : 120
Skill level 2
Required level : 5
SP cost : 3 (5)
MP use cost : 15
Distance : 15 meter(s)
Cooldown : 4 seconds
Power : 146
Skill level 3
Required level : 5
SP cost : 5 (10)
MP use cost : 20
Distance : 15 meter(s)
Cooldown : 4 seconds
Power : 187
Skill level 4
Required level : 5
SP cost : 12 (22)
MP use cost : 26
Distance : 15 meter(s)
Cooldown : 4 seconds
Power : 242
Skill level 5
Required level : 5
SP cost : 43 (65)
MP use cost : 33
Distance : 15 meter(s)
Cooldown : 4 seconds
Power : 312



Heal
Heals targeted player. You can target and heal yourself with this skill.

Skill level 1
Required level : 5
SP cost : 2 (2)
MP use cost : 24
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 120
Skill level 2
Required level : 5
SP cost : 3 (5)
MP use cost : 32
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 180
Skill level 3
Required level : 5
SP cost : 5 (10)
MP use cost : 42
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 240
Skill level 4
Required level : 5
SP cost : 12 (22)
MP use cost : 54
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 300
Skill level 5
Required level : 5
SP cost : 43 (65)
MP use cost : 68
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 360



Fast bow fixing
Personal buff skill. Increases your own attack speed by decreasing your offense speed, thus allowing you to attack faster.

Skill level 1
Required level : 5
SP cost : 2 (2)
MP use cost : 33
Duration : 5 minutes
Power : 0.4
Skill level 2
Required level : 5
SP cost : 3 (5)
MP use cost : 41
Duration : 5 minutes
Power : 0.8
Skill level 3
Required level : 5
SP cost : 5 (10)
MP use cost : 50
Duration : 5 minutes
Power : 1.2
Skill level 4
Required level : 5
SP cost : 12 (22)
MP use cost : 60
Duration : 5 minutes
Power : 1.6
Skill level 5
Required level : 5
SP cost : 43 (65)
MP use cost : 72
Duration : 5 minutes
Power : 2



Hard rejection
Personal Dungeon AoE (Area of Effect) skill, does not work outside of the PD. Knocks back all monsters within range.

Skill level 1
Required level : 10
SP cost : 3 (3)
MP use cost : 15
Distance : 4 meter(s)
Power : 182
Skill level 2
Required level : 10
SP cost : 4 (7)
MP use cost : 18
Distance : 4 meter(s)
Power : 237
Skill level 3
Required level : 10
SP cost : 7 (14)
MP use cost : 24
Distance : 4 meter(s)
Power : 288
Skill level 4
Required level : 10
SP cost : 18 (32)
MP use cost : 33
Distance : 4 meter(s)
Power : 325
Skill level 5
Required level : 10
SP cost : 65 (97)
MP use cost : 45
Distance : 4 meter(s)
Power : 379



Storm Arrow
An attack skill. This skill links well with Shining Arrow.

Skill level 1
Required level : 15
SP cost : 4 (4)
MP use cost : 24
Distance : 20 meter(s)
Cooldown : 8 seconds
Power : 216
Skill level 2
Required level : 15
SP cost : 6 (10)
MP use cost : 35
Distance : 20 meter(s)
Cooldown : 8 seconds
Power : 260
Skill level 3
Required level : 15
SP cost : 10 (20)
MP use cost : 47
Distance : 20 meter(s)
Cooldown : 8 seconds
Power : 322
Skill level 4
Required level : 15
SP cost : 24 (44)
MP use cost : 60
Distance : 20 meter(s)
Cooldown : 8 seconds
Power : 404
Skill level 5
Required level : 15
SP cost : 86 (130)
MP use cost : 74
Distance : 20 meter(s)
Cooldown : 8 seconds
Power : 507



Party Heal
Heals all party members within range.

Skill level 1
Required level : 15
SP cost : 4 (4)
MP use cost : 32
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 75
Skill level 2
Required level : 15
SP cost : 6 (10)
MP use cost : 42
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 125
Skill level 3
Required level : 15
SP cost : 10 (20)
MP use cost : 54
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 175
Skill level 4
Required level : 15
SP cost : 24 (44)
MP use cost : 68
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 225
Skill level 5
Required level : 15
SP cost : 86 (130)
MP use cost : 84
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 275



Mana Shield
Increases target player's magical defense (not resistance like the skill description says).

Skill level 1
Required level : 20
SP cost : 6 (6)
MP use cost : 30
Duration : 10 minutes
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 15
Skill level 2
Required level : 20
SP cost : 7 (13)
MP use cost : 45
Duration : 10 minutes
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 30
Skill level 3
Required level : 20
SP cost : 12 (25)
MP use cost : 60
Duration : 10 minutes
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 45
Skill level 4
Required level : 20
SP cost : 30 (55)
MP use cost : 75
Duration : 10 minutes
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 60
Skill level 5
Required level : 20
SP cost : 108 (163)
MP use cost : 95
Duration : 10 minutes
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 80



Cure Poison
Removes poison from target player. Once the player has been cured, you will automatically untarget them.

Skill level 1
Required level : 20
SP cost : 6 (6)
MP use cost : 27
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 1
Skill level 2
Required level : 20
SP cost : 7 (13)
MP use cost : 33
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 2
Skill level 3
Required level : 20
SP cost : 12 (25)
MP use cost : 41
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 3
Skill level 4
Required level : 20
SP cost : 30 (55)
MP use cost : 50
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 4
Skill level 5
Required level : 20
SP cost : 108 (163)
MP use cost : 60
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 5



Ressurection
Ressurect a dead party member.

Skill level 1
Required level : 25
SP cost : 250 (250)
MP use cost : 600
Distance : 10 meter(s)
Cooldown : 1 minute
Power : 30
Skill level 2
Required level : 25
SP cost : 100 (350)
MP use cost : 600
Distance : 10 meter(s)
Cooldown : 1 minute
Power : 35
Skill level 3
Required level : 25
SP cost : 100 (450)
MP use cost : 600
Distance : 10 meter(s)
Cooldown : 1 minute
Power : 40
Skill level 4
Required level : 25
SP cost : 100 (550)
MP use cost : 600
Distance : 10 meter(s)
Cooldown : 1 minute
Power : 45
Skill level 5
Required level : 25
SP cost : 100 (650)
MP use cost : 600
Distance : 10 meter(s)
Cooldown : 1 minute
Power : 50



Double Stingshot
This skill must be at level 5 before you will be allowed to pick a job.

Skill level 1
Required level : 30
SP cost : 8 (Cool
MP use cost : 33
Distance : 20 meter(s)
Cooldown : 7 seconds
Power : 300
Skill level 2
Required level : 30
SP cost : 10 (18)
MP use cost : 40
Distance : 20 meter(s)
Cooldown : 7 seconds
Power : 400
Skill level 3
Required level : 30
SP cost : 17 (35)
MP use cost : 50
Distance : 20 meter(s)
Cooldown : 7 seconds
Power : 500
Skill level 4
Required level : 30
SP cost : 42 (77)
MP use cost : 60
Distance : 20 meter(s)
Cooldown : 7 seconds
Power : 600
Skill level 5
Required level : 30
SP cost : 151 (228)
MP use cost : 72
Distance : 20 meter(s)
Cooldown : 7 seconds
Power : 738



Rapid Arrow
Damages target and causes them to 'bleed'. Normal hit damage is multiplied by the percentage given for 'power'.

Skill level 1
Required level : 32
Required : 12 Intelligence
SP cost : 9 (9)
MP use cost : 90
Duration : 7.5 seconds
Distance : 20 meter(s)
Cooldown : 8 seconds
Power : 200
Skill level 2
Required level : 32
Required : 12 Intelligence
SP cost : 12 (21)
MP use cost : 105
Duration : 10 seconds
Distance : 20 meter(s)
Cooldown : 8 seconds
Power : 225
Skill level 3
Required level : 32
Required : 12 Intelligence
SP cost : 20 (41)
MP use cost : 120
Duration : 10 seconds
Distance : 20 meter(s)
Cooldown : 8 seconds
Power : 250
Skill level 4
Required level : 32
Required : 12 Intelligence
SP cost : 48 (89)
MP use cost : 140
Duration : 10 seconds
Distance : 20 meter(s)
Cooldown : 8 seconds
Power : 275
Skill level 5
Required level : 32
Required : 12 Intelligence
SP cost : 173 (262)
MP use cost : 159
Duration : 10 seconds
Distance : 20 meter(s)
Cooldown : 8 seconds
Power : 300



Arrow of Silence
Damages target and disables target's 'special attack' skills for given period of time. Normal hit damage is multiplied by the percentage given for 'power.' Can be cast immediately after the cool down timer has finished without waiting for the silence debuff to end.

Skill level 1
Required level : 38
Required : 17 Intelligence
SP cost : 10 (10)
MP use cost : 114
Duration : 10 seconds
Distance : 20 meter(s)
Cooldown : 6 seconds
Power : 180
Skill level 2
Required level : 38
Required : 17 Intelligence
SP cost : 13 (23)
MP use cost : 126
Duration : 10 seconds
Distance : 20 meter(s)
Cooldown : 6 seconds
Power : 200
Skill level 3
Required level : 38
Required : 17 Intelligence
SP cost : 22 (45)
MP use cost : 138
Duration : 10 seconds
Distance : 20 meter(s)
Cooldown : 6 seconds
Power : 230
Skill level 4
Required level : 38
Required : 17 Intelligence
SP cost : 54 (99)
MP use cost : 153
Duration : 10 seconds
Distance : 20 meter(s)
Cooldown : 6 seconds
Power : 260
Skill level 5
Required level : 38
Required : 17 Intelligence
SP cost : 194 (293)
MP use cost : 168
Duration : 10 seconds
Distance : 20 meter(s)
Cooldown : 6 seconds
Power : 290

Skill level 6
Required level : 53
Required : 17 Intelligence
SP cost : 250 (543)
MP use cost : 188
Duration : 10 seconds
Distance : 20 meter(s)
Cooldown : 6 seconds
Power : 320
Skill level 7
Required level : 63
Required : 17 Intelligence
SP cost : 350 (893)
MP use cost : 202
Duration : 10 seconds
Distance : 20 meter(s)
Cooldown : 6 seconds
Power : 350



Slow Shot
Damages target and decreases their movement speed. Normal hit damage is multiplied by the percentage given for 'power'.

Skill level 1
Required level : 38
Required : 35 Dexterity
SP cost : 10 (10)
MP use cost : 95
Duration : 7.5 seconds
Distance : 20 meter(s)
Cooldown : 8 seconds
Power : 200
Skill level 2
Required level : 38
Required : 35 Dexterity
SP cost : 13 (23)
MP use cost : 110
Duration : 7.5 seconds
Distance : 20 meter(s)
Cooldown : 8 seconds
Power : 220
Skill level 3
Required level : 38
Required : 35 Dexterity
SP cost : 22 (45)
MP use cost : 125
Duration : 10 seconds
Distance : 20 meter(s)
Cooldown : 8 seconds
Power : 250
Skill level 4
Required level : 38
Required : 35 Dexterity
SP cost : 54 (99)
MP use cost : 140
Duration : 10 seconds
Distance : 20 meter(s)
Cooldown : 8 seconds
Power : 280
Skill level 5
Required level : 38
Required : 35 Dexterity
SP cost : 194 (293)
MP use cost : 155
Duration : 10 seconds
Distance : 20 meter(s)
Cooldown : 8 seconds
Power : 310

Skill level 6
Required level : 56
Required : 35 Dexterity
SP cost : 250 (543)
MP use cost : 195
Duration : 10 seconds
Distance : 20 meter(s)
Cooldown : 8 seconds
Power : 350
Skill level 7
Required level : 66
Required : 35 Dexterity
SP cost : 350 (893)
MP use cost : 250
Duration : 10 seconds
Distance : 20 meter(s)
Cooldown : 8 seconds
Power : 410



Poison Arrow
Damages and poisons target. Normal hit damage is multiplied by the percentage given for 'power'. The poison causes the target to slowly lose health over time.

Skill level 1
Required level : 44
Required : 52 Dexterity
SP cost : 11 (11)
MP use cost : 94
Duration : 7 seconds
Distance : 20 meter(s)
Power : 200
Skill level 2
Required level : 44
Required : 52 Dexterity
SP cost : 15 (26)
MP use cost : 106
Duration : 7 seconds
Distance : 20 meter(s)
Power : 220
Skill level 3
Required level : 44
Required : 52 Dexterity
SP cost : 25 (51)
MP use cost : 118
Duration : 7 seconds
Distance : 20 meter(s)
Power : 250
Skill level 4
Required level : 44
Required : 52 Dexterity
SP cost : 60 (111)
MP use cost : 198
Duration : 7 seconds
Distance : 20 meter(s)
Power : 280
Skill level 5
Required level : 44
Required : 52 Dexterity
SP cost : 216 (327)
MP use cost : 219
Duration : 7 seconds
Distance : 20 meter(s)
Power : 310

Skill level 6
Required level : 58
Required : 52 Dexterity
SP cost : 300 (627)
MP use cost : 250
Duration : 7 seconds
Distance : 20 meter(s)
Power : 350
Skill level 7
Required level : 68
Required : 52 Dexterity
SP cost : 400 (1027)
MP use cost : 300
Duration : 7 seconds
Distance : 20 meter(s)
Power : 410



Paralyzing Arrows
AoE attack that damages and temporarily paralyzes up to 5 targets within 120 degrees. Normal hit damage is multiplied by the percentage given for 'power'; the second part of 'power' is stun chance percent. When used in PvP, paralyzed targets cannot move but may still attack you.

Skill level 1
Required level : 70
Required : 100 Dexterity
SP cost : 60 (60)
MP use cost : 109
Duration : 2.5 seconds
Distance : 20 meter(s)
Cooldown : 25 seconds
Power : 280%
50% stun chance
Gold cost : 100 000
( 100 000 )
Skill level 2
Required level : 70
Required : 100 Dexterity
SP cost : 90 (150)
MP use cost : 122
Duration : 5 seconds
Distance : 20 meter(s)
Cooldown : 25 seconds
Power : 300%
55% stun chance
Gold cost : 300 000
( 400 000 )
Skill level 3
Required level : 70
Required : 100 Dexterity
SP cost : 140 (290)
MP use cost : 136
Duration : 5 seconds
Distance : 20 meter(s)
Cooldown : 25 seconds
Power : 320%
60% stun chance
Gold cost : 600 000
( 1 000 000 )
Skill level 4
Required level : 70
Required : 100 Dexterity
SP cost : 270 (560)
MP use cost : 151
Duration : 10 seconds
Distance : 20 meter(s)
Cooldown : 25 seconds
Power : 360%
70% stun chance
Gold cost : 1 000 000
( 2 000 000 )
Skill level 5
Required level : 70
Required : 100 Dexterity
SP cost : 890 (1450)
MP use cost : 167
Duration : 10 seconds
Distance : 20 meter(s)
Cooldown : 25 seconds
Power : 400%
80% stun chance
Gold cost : 1 500 000
( 3 500 000 )

Skill level 6
Required level : 98
Required : 100 Dexterity
SP cost : 900 (2350)
MP use cost : 200
Duration : 10 seconds
Distance : 20 meter(s)
Cooldown : 25 seconds
Power : 450%
90% stun chance
Gold cost : 2 500 000
( 6 000 000 )



Fatal Blow
Damages the target by adding the power to the player's normal critical hit. For example, if your critical hits do about 8,000 damage and you have this skill maxed then you inflict 32,000 damage. 8,000 + 8,000*300% = 24,000 + 8,000 = 32,000. Just like Royal Knight Skill, Triple Bash, this skill has %100 chance of dealing a critical hit and its damage can be multiplied based on the level of this skill.

Skill level 1
Required level : 102
SP cost : 1020 (1020)
MP use cost : 100
Distance : 20 meter(s)
Cooldown : 1 minute
Power : 100
Gold cost : 20 000 000
( 20 000 000 )
Required items :
Fatal blow skill book

Skill level 2
Required level : 110
SP cost : 1100 (2120)
MP use cost : 200
Distance : 20 meter(s)
Cooldown : 1 minute
Power : 200
Gold cost : 100 000 000
( 120 000 000 )
Skill level 3
Required level : 118
SP cost : 1180 (3300)
MP use cost : 300
Distance : 20 meter(s)
Cooldown : 1 minute
Power : 300
Gold cost : 180 000 000
( 300 000 000 )
Skill level 4
Required level : 130
SP cost : 1260 (4560)
MP use cost : 400
Distance : 20 meter(s)
Cooldown : 1 minute
Power : 400
Gold cost : 260 000 000
( 560 000 000 )



Deadline
Attack skill, deadly hit damage is multiplied by the percent given.

Skill level 1
Required level : 122
SP cost : 1220 (1220)
MP use cost : 200
Distance : 20 meter(s)
Cooldown : 6 seconds
Power : 100
Gold cost : 220 000 000
( 220 000 000 )
Required items :
Deadline skill book

Skill level 2
Required level : 128
SP cost : 1280 (2500)
MP use cost : 300
Distance : 20 meter(s)
Cooldown : 6 seconds
Power : 200
Gold cost : 280 000 000
( 500 000 000 )
Skill level 3
Required level : 134
SP cost : 1340 (3840)
MP use cost : 400
Distance : 20 meter(s)
Cooldown : 6 seconds
Power : 300
Gold cost : 340 000 000
( 840 000 000 )
Skill level 4
Required level : 140
SP cost : 1400 (5240)
MP use cost : 500
Distance : 20 meter(s)
Cooldown : 6 seconds
Power : 400
Gold cost : 400 000 000
( 1 240 000 000 )



Quick Fire
Increase attack speed.

Skill level 1
Required level : 150
SP cost : 1500 (1500)
MP use cost : 500
Duration : 30 seconds
Distance : 20 meter(s)
Cooldown : 5 minutes
Power : 10
Gold cost : 610 000 000
( 610 000 000 )
Skill level 2
Required level : Unknown
SP cost : Unknown
MP use cost : Unknown
Distance : 20 meter(s)
Cooldown : 5 minutes
Power : ?




Total SP required by general Skills : 18 580
Total Gold required by general Skills : 2 416 000 000
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Archer passive skills.

Rise Focus
Permanently increases hit rate.

Skill level 1
Required level : 10
SP cost : 4 (4)
Power : 44
Skill level 2
Required level : 10
SP cost : 6 (10)
Power : 88
Skill level 3
Required level : 10
SP cost : 10 (20)
Power : 132
Skill level 4
Required level : 10
SP cost : 24 (44)
Power : 176
Skill level 5
Required level : 10
SP cost : 86 (130)
Power : 220



Rise Mana
Permanently increases amount of mana regenerated per second.

Skill level 1
Required level : 10
SP cost : 4 (4)
Power : 2
Skill level 2
Required level : 10
SP cost : 6 (10)
Power : 4
Skill level 3
Required level : 10
SP cost : 10 (20)
Power : 6
Skill level 4
Required level : 10
SP cost : 24 (44)
Power : 8
Skill level 5
Required level : 10
SP cost : 86 (130)
Power : 10



Arcane Knowledge
Permanently increases physical defense.

Skill level 1
Required level : 10
SP cost : 4 (4)
Power : 20
Skill level 2
Required level : 10
SP cost : 6 (10)
Power : 40
Skill level 3
Required level : 10
SP cost : 10 (20)
Power : 60
Skill level 4
Required level : 10
SP cost : 24 (44)
Power : 80
Skill level 5
Required level : 10
SP cost : 86 (130)
Power : 100



Elven Walk
Permanently increases movement speed.

Skill level 1
Required level : 10
SP cost : 65 (65)
Power : 5
Skill level 2
Required level : 10
SP cost : 65 (130)
Power : 10



Deadly Shot
Permanently increase chance of inflicting a deadly hit

Skill level 1
Required level : 15
SP cost : 6 (6)
Power : 10
Skill level 2
Required level : 15
SP cost : 7 (13)
Power : 20
Skill level 3
Required level : 15
SP cost : 12 (25)
Power : 30
Skill level 4
Required level : 15
SP cost : 30 (55)
Power : 40
Skill level 5
Required level : 15
SP cost : 108 (163)
Power : 50



Vital Spot Blow
Permanently increase chance of inflicting a critical hit.

Skill level 1
Required level : 20
SP cost : 4 (4)
Power : 20
Skill level 2
Required level : 20
SP cost : 6 (10)
Power : 30
Skill level 3
Required level : 20
SP cost : 10 (20)
Power : 40
Skill level 4
Required level : 20
SP cost : 24 (44)
Power : 55
Skill level 5
Required level : 20
SP cost : 86 (130)
Power : 70



Bow Mastery
Permanently increases physical attack when a bow is equipped.

Skill level 1
Required level : 32
Required : 2 Dexterity
SP cost : 11 (11)
Power : 20
Skill level 2
Required level : 32
Required : 2 Dexterity
SP cost : 15 (26)
Power : 30
Skill level 3
Required level : 32
Required : 2 Dexterity
SP cost : 25 (51)
Power : 40
Skill level 4
Required level : 32
Required : 2 Dexterity
SP cost : 60 (111)
Power : 55
Skill level 5
Required level : 32
Required : 2 Dexterity
SP cost : 216 (327)
Power : 70



Mind Training
Permanently increases magical resistance (evasion).

Skill level 1
Required level : 32
Required : 12 Constitution
SP cost : 9 (9)
Power : 5
Skill level 2
Required level : 32
Required : 12 Constitution
SP cost : 12 (21)
Power : 10
Skill level 3
Required level : 32
Required : 12 Constitution
SP cost : 21 (42)
Power : 15
Skill level 4
Required level : 32
Required : 12 Constitution
SP cost : 51 (93)
Power : 20
Skill level 5
Required level : 32
Required : 12 Constitution
SP cost : 183 (276)
Power : 25



Rise Focus2
Permanently increases long-range physical hit rate.

Skill level 1
Required level : 35
SP cost : 110 (110)
Power : 264
Skill level 2
Required level : 72
SP cost : 190 (300)
Power : 308
Skill level 3
Required level : 82
SP cost : 250 (550)
Power : 352
Skill level 4
Required level : 92
SP cost : 400 (950)
Power : 396
Skill level 5
Required level : 104
SP cost : 1300 (2250)
Power : 440
Gold cost : 40 000 000
( 40 000 000 )

Skill level 6
Required level : 112
SP cost : 1600 (3850)
Power : 484
Gold cost : 120 000 000
( 160 000 000 )
Skill level 7
Required level : 120
SP cost : 2000 (5850)
Power : 528
Gold cost : 200 000 000
( 360 000 000 )
Skill level 8
Required level : 130
SP cost : 2500 (8350)
Power : 572
Gold cost : 300 000 000
( 660 000 000 )



Survival Training
Permanently increases health and physical defense. Bow does not need to be equipped for this skill to work.

Skill level 1
Required level : 38
Required : 17 Constitution
SP cost : 10 (10)
Power : 26
20
Skill level 2
Required level : 38
Required : 17 Constitution
SP cost : 13 (23)
Power : 52
40
Skill level 3
Required level : 38
Required : 17 Constitution
SP cost : 22 (45)
Power : 78
60
Skill level 4
Required level : 38
Required : 17 Constitution
SP cost : 54 (99)
Power : 104
80
Skill level 5
Required level : 38
Required : 17 Constitution
SP cost : 194 (293)
Power : 130
100

Skill level 6
Required level : 78
Required : 17 Constitution
SP cost : 225 (518)
Power : 160
120
Skill level 7
Required level : 88
Required : 17 Constitution
SP cost : 300 (818)
Power : 200
140
Skill level 8
Required level : 100
Required : 17 Constitution
SP cost : 400 (1218)
Power : 250
160
Skill level 9
Required level : 108
Required : 17 Constitution
SP cost : 1300 (2518)
Power : 300
180
Gold cost : 80 000 000
( 80 000 000 )
Skill level 10
Required level : 116
Required : 17 Constitution
SP cost : 1600 (4118)
Power : 350
200
Gold cost : 160 000 000
( 240 000 000 )

Skill level 11
Required level : 126
Required : 17 Constitution
SP cost : 2000 (6118)
Power : 400
220
Gold cost : 260 000 000
( 500 000 000 )
Skill level 12
Required level : 138
Required : 17 Constitution
SP cost : 2500 (8618)
Power : 450
240
Gold cost : 380 000 000
( 880 000 000 )



Deadly Shot 2
Permanently increases chance of inflicting a deadly hit. It is suspected that the increase given by this skill is the percent of your current chance of making a deadly hit that is added. For example, if you currently have a 10% chance of making a deadly hit, then with level 4 of this skill that chance is increased to 10+(0.8x10)=18%.

Skill level 1
Required level : 41
SP cost : 200 (200)
Power : 55
Skill level 2
Required level : 74
SP cost : 290 (490)
Power : 60
Skill level 3
Required level : 84
SP cost : 350 (840)
Power : 70
Skill level 4
Required level : 96
SP cost : 450 (1290)
Power : 80



Vital Spot Blow 2
Permanently increases chance of inflicting a critical hit. It is suspected that the increase given by this skill is the percent of your current chance of making a critical hit that is added. For example, if you currently have a 10% chance of making a critical hit, then with level 4 of this skill that chance is increased to 10+(1.1x10)=21%.

Skill level 1
Required level : 47
SP cost : 150 (150)
Power : 80
Skill level 2
Required level : 76
SP cost : 250 (400)
Power : 90
Skill level 3
Required level : 86
SP cost : 350 (750)
Power : 100
Skill level 4
Required level : 96
SP cost : 500 (1250)
Power : 110



Enchant Arrow
Permanently increases physical attack. Bow does not need to be equipped for this skill to work.

Skill level 1
Required level : 50
SP cost : 21 (21)
Power : 33
Skill level 2
Required level : 50
SP cost : 31 (52)
Power : 66
Skill level 3
Required level : 50
SP cost : 51 (103)
Power : 99
Skill level 4
Required level : 50
SP cost : 110 (213)
Power : 132
Skill level 5
Required level : 50
SP cost : 360 (573)
Power : 165

Skill level 6
Required level : 80
SP cost : 380 (953)
Power : 200
Skill level 7
Required level : 106
SP cost : 700 (1653)
Power : 235
Gold cost : 60 000 000
( 60 000 000 )
Skill level 8
Required level : 114
SP cost : 1000 (2653)
Power : 270
Gold cost : 140 000 000
( 200 000 000 )
Skill level 9
Required level : 124
SP cost : 1500 (4153)
Power : 305
Gold cost : 240 000 000
( 440 000 000 )
Skill level 10
Required level : 136
SP cost : 2000 (6153)
Power : 340
Gold cost : 360 000 000
( 800 000 000 )



Force Arrow
Permanently increases physical attack and defense.

Skill level 1
Required level : 60
SP cost : 30 (30)
Power : 10
20
Skill level 2
Required level : 60
SP cost : 40 (70)
Power : 20
35
Skill level 3
Required level : 60
SP cost : 68 (138)
Power : 30
50
Skill level 4
Required level : 60
SP cost : 163 (301)
Power : 40
65
Skill level 5
Required level : 60
SP cost : 588 (889)
Power : 50
90

Skill level 6
Required level : 90
SP cost : 700 (1589)
Power : 60
120



Skilled Archery
Permanently increase physical attack.

Skill level 1
Required level : 142
SP cost : 1420 (1420)
Power : 100
Gold cost : 420 000 000
( 420 000 000 )
Skill level 2
Required level : 148
SP cost : 1480 (2900)
Power : 120
Gold cost : 480 000 000
( 900 000 000 )
Skill level 3
Required level : 154
SP cost : 1540 (4440)
Power : 140
Gold cost : 540 000 000
( 1 440 000 000 )



Critical Mastery
Permanently increases chance of a critical hit.

Skill level 1
Required level : 144
SP cost : 1440 (1440)
Power : 100
Gold cost : 490 000 000
( 490 000 000 )
Skill level 2
Required level : 156
SP cost : 1560 (3000)
Power : 200
Gold cost : 610 000 000
( 1 100 000 000 )



Deadly Mastery
Permanently increases chance of a deadly hit.

Skill level 1
Required level : 146
SP cost : 1460 (1460)
Power : 100
Gold cost : 510 000 000
( 510 000 000 )
Skill level 2
Required level : 158
SP cost : 1580 (3040)
Power : 200
Gold cost : 630 000 000
( 1 140 000 000 )



Dexterity of Healer


Skill level 1
Required level : 152
SP cost : 1520 (1520)
Power : ?
Gold cost : 100 000 000
( 100 000 000 )

Pour guerisseuse:Cleric

Total SP required by all Cleric Skills : 56 982
Total Gold required by all Cleric Skills : 9 216 000 000



Cleric general skills.

Shining Arrow
A standard attack. Does not have any special ability.

Skill level 1
Required level : 1
SP cost : 0 (0)
MP use cost : 17
Distance : 20 meter(s)
Cooldown : 2 seconds
Power : 135
Skill level 2
Required level : 1
SP cost : 3 (3)
MP use cost : 23
Distance : 20 meter(s)
Cooldown : 2 seconds
Power : 170
Skill level 3
Required level : 1
SP cost : 5 (Cool
MP use cost : 30
Distance : 20 meter(s)
Cooldown : 2 seconds
Power : 219
Skill level 4
Required level : 1
SP cost : 12 (20)
MP use cost : 39
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 282
Skill level 5
Required level : 1
SP cost : 43 (63)
MP use cost : 50
Distance : 20 meter(s)
Cooldown : 6 seconds
Power : 360



Self Heal
Heals your own HP.

Skill level 1
Required level : 1
SP cost : 0 (0)
MP use cost : 18
Cooldown : 3 seconds
Power : 95
Skill level 2
Required level : 1
SP cost : 3 (3)
MP use cost : 24
Cooldown : 3 seconds
Power : 140
Skill level 3
Required level : 1
SP cost : 5 (Cool
MP use cost : 32
Cooldown : 3 seconds
Power : 185
Skill level 4
Required level : 1
SP cost : 12 (20)
MP use cost : 42
Cooldown : 3 seconds
Power : 230
Skill level 5
Required level : 1
SP cost : 16 (36)
MP use cost : 54
Cooldown : 3 seconds
Power : 275



Multi Strike
Personal Dungeon AoE (Area of Effect) skill, does not work outside of the PD. Damages up to 8 monsters within range.

Skill level 1
Required level : 5
SP cost : 2 (2)
MP use cost : 12
Distance : 15 meter(s)
Cooldown : 4 seconds
Power : 120
Skill level 2
Required level : 5
SP cost : 3 (5)
MP use cost : 15
Distance : 15 meter(s)
Cooldown : 4 seconds
Power : 146
Skill level 3
Required level : 5
SP cost : 5 (10)
MP use cost : 20
Distance : 15 meter(s)
Cooldown : 4 seconds
Power : 187
Skill level 4
Required level : 5
SP cost : 12 (22)
MP use cost : 26
Distance : 15 meter(s)
Cooldown : 4 seconds
Power : 242
Skill level 5
Required level : 5
SP cost : 43 (65)
MP use cost : 33
Distance : 15 meter(s)
Cooldown : 4 seconds
Power : 312



Heal
Heals targeted player. You can target and heal yourself with this skill.

Skill level 1
Required level : 5
SP cost : 2 (2)
MP use cost : 24
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 120
Skill level 2
Required level : 5
SP cost : 3 (5)
MP use cost : 32
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 180
Skill level 3
Required level : 5
SP cost : 5 (10)
MP use cost : 42
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 240
Skill level 4
Required level : 5
SP cost : 12 (22)
MP use cost : 54
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 300
Skill level 5
Required level : 5
SP cost : 43 (65)
MP use cost : 68
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 360



Fast bow fixing
Personal buff skill. Increases your own attack speed by decreasing your offense speed, thus allowing you to attack faster.

Skill level 1
Required level : 5
SP cost : 2 (2)
MP use cost : 33
Duration : 5 minutes
Power : 0.4
Skill level 2
Required level : 5
SP cost : 3 (5)
MP use cost : 41
Duration : 5 minutes
Power : 0.8
Skill level 3
Required level : 5
SP cost : 5 (10)
MP use cost : 50
Duration : 5 minutes
Power : 1.2
Skill level 4
Required level : 5
SP cost : 12 (22)
MP use cost : 60
Duration : 5 minutes
Power : 1.6
Skill level 5
Required level : 5
SP cost : 43 (65)
MP use cost : 72
Duration : 5 minutes
Power : 2



Hard rejection
Personal Dungeon AoE (Area of Effect) skill, does not work outside of the PD. Knocks back all monsters within range.

Skill level 1
Required level : 10
SP cost : 3 (3)
MP use cost : 15
Distance : 4 meter(s)
Power : 182
Skill level 2
Required level : 10
SP cost : 4 (7)
MP use cost : 18
Distance : 4 meter(s)
Power : 237
Skill level 3
Required level : 10
SP cost : 7 (14)
MP use cost : 24
Distance : 4 meter(s)
Power : 288
Skill level 4
Required level : 10
SP cost : 18 (32)
MP use cost : 33
Distance : 4 meter(s)
Power : 325
Skill level 5
Required level : 10
SP cost : 65 (97)
MP use cost : 45
Distance : 4 meter(s)
Power : 379



Storm Arrow
An attack skill. This skill links well with Shining Arrow.

Skill level 1
Required level : 15
SP cost : 4 (4)
MP use cost : 24
Distance : 20 meter(s)
Cooldown : 8 seconds
Power : 216
Skill level 2
Required level : 15
SP cost : 6 (10)
MP use cost : 35
Distance : 20 meter(s)
Cooldown : 8 seconds
Power : 260
Skill level 3
Required level : 15
SP cost : 10 (20)
MP use cost : 47
Distance : 20 meter(s)
Cooldown : 8 seconds
Power : 322
Skill level 4
Required level : 15
SP cost : 24 (44)
MP use cost : 60
Distance : 20 meter(s)
Cooldown : 8 seconds
Power : 404
Skill level 5
Required level : 15
SP cost : 86 (130)
MP use cost : 74
Distance : 20 meter(s)
Cooldown : 8 seconds
Power : 507



Party Heal
Heals all party members within range.

Skill level 1
Required level : 15
SP cost : 4 (4)
MP use cost : 32
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 75
Skill level 2
Required level : 15
SP cost : 6 (10)
MP use cost : 42
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 125
Skill level 3
Required level : 15
SP cost : 10 (20)
MP use cost : 54
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 175
Skill level 4
Required level : 15
SP cost : 24 (44)
MP use cost : 68
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 225
Skill level 5
Required level : 15
SP cost : 86 (130)
MP use cost : 84
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 275



Mana Shield
Increases target player's magical defense (not resistance like the skill description says).

Skill level 1
Required level : 20
SP cost : 6 (6)
MP use cost : 30
Duration : 10 minutes
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 15
Skill level 2
Required level : 20
SP cost : 7 (13)
MP use cost : 45
Duration : 10 minutes
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 30
Skill level 3
Required level : 20
SP cost : 12 (25)
MP use cost : 60
Duration : 10 minutes
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 45
Skill level 4
Required level : 20
SP cost : 30 (55)
MP use cost : 75
Duration : 10 minutes
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 60
Skill level 5
Required level : 20
SP cost : 108 (163)
MP use cost : 95
Duration : 10 minutes
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 80



Cure Poison
Removes poison from target player. Once the player has been cured, you will automatically untarget them.

Skill level 1
Required level : 20
SP cost : 6 (6)
MP use cost : 27
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 1
Skill level 2
Required level : 20
SP cost : 7 (13)
MP use cost : 33
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 2
Skill level 3
Required level : 20
SP cost : 12 (25)
MP use cost : 41
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 3
Skill level 4
Required level : 20
SP cost : 30 (55)
MP use cost : 50
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 4
Skill level 5
Required level : 20
SP cost : 108 (163)
MP use cost : 60
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 5



Ressurection
Ressurect a dead party member.

Skill level 1
Required level : 25
SP cost : 250 (250)
MP use cost : 600
Distance : 10 meter(s)
Cooldown : 1 minute
Power : 30
Skill level 2
Required level : 25
SP cost : 100 (350)
MP use cost : 600
Distance : 10 meter(s)
Cooldown : 1 minute
Power : 35
Skill level 3
Required level : 25
SP cost : 100 (450)
MP use cost : 600
Distance : 10 meter(s)
Cooldown : 1 minute
Power : 40
Skill level 4
Required level : 25
SP cost : 100 (550)
MP use cost : 600
Distance : 10 meter(s)
Cooldown : 1 minute
Power : 45
Skill level 5
Required level : 25
SP cost : 100 (650)
MP use cost : 600
Distance : 10 meter(s)
Cooldown : 1 minute
Power : 50



Double Stingshot
This skill must be at level 5 before you will be allowed to pick a job.

Skill level 1
Required level : 30
SP cost : 8 (Cool
MP use cost : 33
Distance : 20 meter(s)
Cooldown : 7 seconds
Power : 300
Skill level 2
Required level : 30
SP cost : 10 (18)
MP use cost : 40
Distance : 20 meter(s)
Cooldown : 7 seconds
Power : 400
Skill level 3
Required level : 30
SP cost : 17 (35)
MP use cost : 50
Distance : 20 meter(s)
Cooldown : 7 seconds
Power : 500
Skill level 4
Required level : 30
SP cost : 42 (77)
MP use cost : 60
Distance : 20 meter(s)
Cooldown : 7 seconds
Power : 600
Skill level 5
Required level : 30
SP cost : 151 (228)
MP use cost : 72
Distance : 20 meter(s)
Cooldown : 7 seconds
Power : 738



Fast Heal
Fast-casting heal. Has a +50% faster cast speed than Heal.

Skill level 1
Required level : 32
Required : 23 Intelligence
SP cost : 9 (9)
MP use cost : 16
Distance : 20 meter(s)
Cooldown : 3 seconds
Power : 120
Skill level 2
Required level : 32
Required : 23 Intelligence
SP cost : 12 (21)
MP use cost : 21
Distance : 20 meter(s)
Cooldown : 3 seconds
Power : 180
Skill level 3
Required level : 32
Required : 23 Intelligence
SP cost : 20 (41)
MP use cost : 27
Distance : 20 meter(s)
Cooldown : 3 seconds
Power : 240
Skill level 4
Required level : 32
Required : 23 Intelligence
SP cost : 48 (89)
MP use cost : 68
Distance : 20 meter(s)
Cooldown : 3 seconds
Power : 300
Skill level 5
Required level : 32
Required : 23 Intelligence
SP cost : 173 (262)
MP use cost : 84
Distance : 20 meter(s)
Cooldown : 3 seconds
Power : 360

Skill level 6
Required level : 56
Required : 23 Intelligence
SP cost : 260 (522)
MP use cost : 150
Distance : 20 meter(s)
Cooldown : 3 seconds
Power : 420
Skill level 7
Required level : 66
Required : 23 Intelligence
SP cost : 350 (872)
MP use cost : 175
Distance : 20 meter(s)
Cooldown : 3 seconds
Power : 500
Skill level 8
Required level : 78
Required : 23 Intelligence
SP cost : 450 (1322)
MP use cost : 200
Distance : 20 meter(s)
Cooldown : 3 seconds
Power : 580
Skill level 9
Required level : 92
Required : 23 Intelligence
SP cost : 550 (1872)
MP use cost : 250
Distance : 20 meter(s)
Cooldown : 3 seconds
Power : 660



Encourage
Increases target player's physical attack. Works best with Titans, Knights, Rogues, and Healer-Archers.

Skill level 1
Required level : 32
Required : 12 Dexterity
SP cost : 9 (9)
MP use cost : 33
Duration : 5 minutes
Distance : 20 meter(s)
Cooldown : 5 seconds
Power : 8
Skill level 2
Required level : 32
Required : 12 Dexterity
SP cost : 12 (21)
MP use cost : 40
Duration : 5 minutes
Distance : 20 meter(s)
Cooldown : 5 seconds
Power : 16
Skill level 3
Required level : 32
Required : 12 Dexterity
SP cost : 20 (41)
MP use cost : 48
Duration : 5 minutes
Distance : 20 meter(s)
Cooldown : 5 seconds
Power : 24
Skill level 4
Required level : 32
Required : 12 Dexterity
SP cost : 48 (89)
MP use cost : 57
Duration : 5 minutes
Distance : 20 meter(s)
Cooldown : 5 seconds
Power : 32
Skill level 5
Required level : 32
Required : 12 Dexterity
SP cost : 173 (262)
MP use cost : 67
Duration : 5 minutes
Distance : 20 meter(s)
Cooldown : 5 seconds
Power : 40

Skill level 6
Required level : 58
Required : 12 Dexterity
SP cost : 250 (512)
MP use cost : 150
Duration : 10 minutes
Distance : 20 meter(s)
Cooldown : 5 seconds
Power : 48
Skill level 7
Required level : 68
Required : 12 Dexterity
SP cost : 350 (862)
MP use cost : 200
Duration : 15 minutes
Distance : 20 meter(s)
Cooldown : 5 seconds
Power : 56
Skill level 8
Required level : 82
Required : 12 Dexterity
SP cost : 450 (1312)
MP use cost : 300
Duration : 20 minutes
Distance : 20 meter(s)
Cooldown : 5 seconds
Power : 64



Greater Heal
Recovers a greater amount of health than all the other heals. Works on a single target.

Skill level 1
Required level : 38
Required : 35 Intelligence
SP cost : 10 (10)
MP use cost : 54
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 200
Skill level 2
Required level : 38
Required : 35 Intelligence
SP cost : 13 (23)
MP use cost : 68
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 290
Skill level 3
Required level : 38
Required : 35 Intelligence
SP cost : 22 (45)
MP use cost : 84
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 380
Skill level 4
Required level : 38
Required : 35 Intelligence
SP cost : 51 (96)
MP use cost : 102
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 470
Skill level 5
Required level : 38
Required : 35 Intelligence
SP cost : 194 (290)
MP use cost : 122
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 560

Skill level 6
Required level : 58
Required : 35 Intelligence
SP cost : 300 (590)
MP use cost : 166
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 650
Skill level 7
Required level : 68
Required : 35 Intelligence
SP cost : 400 (990)
MP use cost : 220
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 740
Skill level 8
Required level : 82
Required : 35 Intelligence
SP cost : 500 (1490)
MP use cost : 300
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 830
Skill level 9
Required level : 94
Required : 35 Intelligence
SP cost : 600 (2090)
MP use cost : 400
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 940



Charm
Increases target player's magical attack. Works best with Healer-Clerics, Mages, and Sorcerers.

Skill level 1
Required level : 38
Required : 17 Dexterity
SP cost : 10 (10)
MP use cost : 35
Duration : 5 minutes
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 10
Skill level 2
Required level : 38
Required : 17 Dexterity
SP cost : 13 (23)
MP use cost : 42
Duration : 5 minutes
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 20
Skill level 3
Required level : 38
Required : 17 Dexterity
SP cost : 22 (45)
MP use cost : 75
Duration : 5 minutes
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 30
Skill level 4
Required level : 38
Required : 17 Dexterity
SP cost : 54 (99)
MP use cost : 89
Duration : 5 minutes
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 40
Skill level 5
Required level : 38
Required : 17 Dexterity
SP cost : 194 (293)
MP use cost : 140
Duration : 5 minutes
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 50

Skill level 6
Required level : 74
Required : 17 Dexterity
SP cost : 250 (543)
MP use cost : 200
Duration : 10 minutes
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 60
Skill level 7
Required level : 86
Required : 17 Dexterity
SP cost : 400 (943)
MP use cost : 250
Duration : 20 minutes
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 70



Dispel
Removes all harmful effects (stuns/stones, poisons/bleeds, and debuffs) from your target. Requires a weapon for casting. Works to cure the Strayana curse.

Skill level 1
Required level : 44
Required : 52 Intelligence
SP cost : 250 (250)
MP use cost : 113
Distance : 20 meter(s)
Cooldown : 2 seconds



Mana Shield2
Increases target's magical defense.

Skill level 1
Required level : 47
SP cost : 216 (216)
MP use cost : 150
Duration : 10 minutes
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 100



Party Heal2
Heals all party members within range.

Skill level 1
Required level : 53
SP cost : 150 (150)
MP use cost : 150
Distance : 20 meter(s)
Cooldown : 10 seconds
Power : 300
Skill level 2
Required level : 63
SP cost : 240 (390)
MP use cost : 175
Distance : 20 meter(s)
Cooldown : 10 seconds
Power : 350
Skill level 3
Required level : 76
SP cost : 380 (770)
MP use cost : 200
Distance : 20 meter(s)
Cooldown : 10 seconds
Power : 400
Skill level 4
Required level : 88
SP cost : 500 (1270)
MP use cost : 250
Distance : 20 meter(s)
Cooldown : 10 seconds
Power : 500
Skill level 5
Required level : 148
SP cost : 1480 (2750)
MP use cost : 480
Distance : 20 meter(s)
Cooldown : 10 seconds
Power : 650
Gold cost : 580 000 000
( 580 000 000 )

Skill level 6
Required level : 158
SP cost : 1580 (4330)
MP use cost : 580
Distance : 20 meter(s)
Cooldown : 10 seconds
Power : 800
Gold cost : 670 000 000
( 1 250 000 000 )



Mark of Despair
Puts the target in a state of dismay. The next time the target is attacked, the damage they receive from the attack will be increased. For example, with level 1 of this skill, the target will receive 120% damage from the next hit. So, if you hit a monster for 1000 damage, then 120% of that would be 1200 damage. This skill's duration is how long the skill will 'wait' for the monster to be hit so it can give its effect.

Skill level 1
Required level : 70
Required : 100 Intelligence
SP cost : 60 (60)
MP use cost : 50
Duration : 1 min 40 sec
Distance : 20 meter(s)
Cooldown : 20 seconds
Power : 120%
Gold cost : 100 000
( 100 000 )
Skill level 2
Required level : 70
Required : 100 Intelligence
SP cost : 90 (150)
MP use cost : 100
Duration : 1 min 40 sec
Distance : 20 meter(s)
Cooldown : 20 seconds
Power : 140%
Gold cost : 300 000
( 400 000 )
Skill level 3
Required level : 70
Required : 100 Intelligence
SP cost : 140 (290)
MP use cost : 150
Duration : 1 min 40 sec
Distance : 20 meter(s)
Cooldown : 20 seconds
Power : 160%
Gold cost : 600 000
( 1 000 000 )
Skill level 4
Required level : 70
Required : 100 Intelligence
SP cost : 270 (560)
MP use cost : 200
Duration : 1 min 40 sec
Distance : 20 meter(s)
Cooldown : 20 seconds
Power : 180%
Gold cost : 1 000 000
( 2 000 000 )
Skill level 5
Required level : 70
Required : 100 Intelligence
SP cost : 890 (1450)
MP use cost : 250
Duration : 1 min 40 sec
Distance : 20 meter(s)
Cooldown : 20 seconds
Power : 200%
Gold cost : 1 500 000
( 3 500 000 )

Skill level 6
Required level : 100
Required : 100 Intelligence
SP cost : 950 (2400)
MP use cost : 300
Duration : 1 min 40 sec
Distance : 20 meter(s)
Cooldown : 20 seconds
Power : 300%
Gold cost : 2 500 000
( 6 000 000 )



Cure Poison2
Cures the Archer skill Poison Arrow.

Skill level 1
Required level : 90
SP cost : 210 (210)
MP use cost : 250
Distance : 20 meter(s)
Cooldown : 5 seconds
Power : 11



Barrier
Reduces damage received by target.

Skill level 1
Required level : 102
SP cost : 1020 (1020)
MP use cost : 600
Duration : 10 seconds
Distance : 15 meter(s)
Cooldown : 55 seconds
Power : 30
Gold cost : 20 000 000
( 20 000 000 )
Required items :
Barrier skill book

Skill level 2
Required level : 110
SP cost : 1100 (2120)
MP use cost : 700
Duration : 10 seconds
Distance : 15 meter(s)
Cooldown : 55 seconds
Power : 35
Gold cost : 100 000 000
( 120 000 000 )
Skill level 3
Required level : 118
SP cost : 1180 (3300)
MP use cost : 800
Duration : 10 seconds
Distance : 15 meter(s)
Cooldown : 55 seconds
Power : 40
Gold cost : 180 000 000
( 300 000 000 )



Disease Cure
Cures 'Disease'. What 'Disease' is is currently unknown.

Skill level 1
Required level : 104
SP cost : 1040 (1040)
MP use cost : 100
Distance : 20 meter(s)
Cooldown : 10 seconds
Power : 7
Gold cost : 40 000 000
( 40 000 000 )
Required items :
Disease Cure skill book

Skill level 2
Required level : 112
SP cost : 1120 (2160)
MP use cost : 200
Distance : 20 meter(s)
Cooldown : 10 seconds
Power : 8
Gold cost : 120 000 000
( 160 000 000 )
Skill level 3
Required level : 120
SP cost : 1200 (3360)
MP use cost : 300
Distance : 20 meter(s)
Cooldown : 10 seconds
Power : 9
Gold cost : 200 000 000
( 360 000 000 )



Curse Cure
Cures the Witch skill Seed of Agony.

Skill level 1
Required level : 106
SP cost : 1060 (1060)
MP use cost : 200
Distance : 20 meter(s)
Cooldown : 10 seconds
Power : 7
Gold cost : 40 000 000
( 40 000 000 )
Required items :
Disease Cure skill book

Skill level 2
Required level : 114
SP cost : 1140 (2200)
MP use cost : 300
Distance : 20 meter(s)
Cooldown : 10 seconds
Power : 8
Gold cost : 120 000 000
( 160 000 000 )
Skill level 3
Required level : 122
SP cost : 1220 (3420)
MP use cost : 400
Distance : 20 meter(s)
Cooldown : 10 seconds
Power : 9
Gold cost : 200 000 000
( 360 000 000 )



Heal Master
Heal listed percentage of the target character's HP.

Skill level 1
Required level : 126
SP cost : 1260 (1260)
MP use cost : 500
Distance : 20 meter(s)
Cooldown : 6 seconds
Power : 20%
Gold cost : 260 000 000
( 260 000 000 )
Required items :
Heal Master skill book

Skill level 2
Required level : 134
SP cost : 1340 (2600)
MP use cost : 1000
Distance : 20 meter(s)
Cooldown : 6 seconds
Power : 30%
Gold cost : 340 000 000
( 600 000 000 )



Party Heal Master
Is supposed to heal a large amount of the HP of all party members within range. The effect of level 1 of the skill is listed as being '10'. It obviously isn't '10 HP', but it may be '10%'.

Skill level 1
Required level : 128
SP cost : 1280 (1280)
MP use cost : 1000
Distance : 15 meter(s)
Cooldown : 6 seconds
Power : 10%
Gold cost : 280 000 000
( 280 000 000 )
Required items :
Party Heal Master skill book

Skill level 2
Required level : 136
SP cost : 1360 (2640)
MP use cost : 1500
Distance : 15 meter(s)
Cooldown : 6 seconds
Power : 20%
Gold cost : 360 000 000
( 640 000 000 )



Whisper of Water
A buff that increases the magic defense of all party members using the power of water. Need an item called 'Stone of Wise' to cast this. Cannot use magic defense minerals while this skill is in effect.

Skill level 1
Required level : 132
SP cost : 1320 (1320)
MP use cost : 1000
Duration : 30 minutes
Distance : 20 meter(s)
Cooldown : 6 seconds
Power : 100
2 stones of wise used
Gold cost : 320 000 000
( 320 000 000 )
Required items :
Whisper of Water skill book

Skill level 2
Required level : 137
SP cost : 1370 (2690)
MP use cost : 1500
Duration : 30 minutes
Distance : 20 meter(s)
Cooldown : 6 seconds
Power : 150
3 stones of wise used
Gold cost : 360 000 000
( 680 000 000 )
Skill level 3
Required level : 140
SP cost : 1400 (4090)
MP use cost : 2000
Duration : 30 minutes
Distance : 20 meter(s)
Cooldown : 6 seconds
Power : 200
5 stones of wise used
Gold cost : 400 000 000
( 1 080 000 000 )



Fast Heal 2
Fast-casting heal. Has a +50% faster cast speed than Heal.

Skill level 1
Required level : 142
SP cost : 1420 (1420)
MP use cost : 420
Distance : 20 meter(s)
Cooldown : 3 seconds
Power : 800
Gold cost : 470 000 000
( 470 000 000 )
Skill level 2
Required level : 152
SP cost : 1520 (2940)
MP use cost : 520
Distance : 20 meter(s)
Cooldown : 3 seconds
Power : 900
Gold cost : 570 000 000
( 1 040 000 000 )



Greater Heal 2
Recovers a greater amount of health than all the other heals. Works on a single target.

Skill level 1
Required level : 144
SP cost : 1440 (1440)
MP use cost : 440
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 1100
Gold cost : 540 000 000
( 540 000 000 )
Skill level 2
Required level : 154
SP cost : 1540 (2980)
MP use cost : 540
Distance : 20 meter(s)
Cooldown : 4 seconds
Power : 1250
Gold cost : 640 000 000
( 1 180 000 000 )



Power storm
An attack skill. This skill has a 8 second cooldown.

Skill level 1
Required level : 150
SP cost : 1500 (1500)
MP use cost : 500
Distance : 20 meter(s)
Cooldown : 8 seconds
Power : 250
Gold cost : 610 000 000
( 610 000 000 )
Skill level 2
Required level : 160
SP cost : 1600 (3100)
MP use cost : 600
Distance : 20 meter(s)
Cooldown : 8 seconds
Power : 300
Gold cost : 710 000 000
( 1 320 000 000 )




Total SP required by general Skills : 43 908
Total Gold required by general Skills : 8 136 000 000
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Cleric passive skills.

Rise Focus
Permanently increases hit rate.

Skill level 1
Required level : 10
SP cost : 4 (4)
Power : 44
Skill level 2
Required level : 10
SP cost : 6 (10)
Power : 88
Skill level 3
Required level : 10
SP cost : 10 (20)
Power : 132
Skill level 4
Required level : 10
SP cost : 24 (44)
Power : 176
Skill level 5
Required level : 10
SP cost : 86 (130)
Power : 220



Rise Mana
Permanently increases amount of mana regenerated per second.

Skill level 1
Required level : 10
SP cost : 4 (4)
Power : 2
Skill level 2
Required level : 10
SP cost : 6 (10)
Power : 4
Skill level 3
Required level : 10
SP cost : 10 (20)
Power : 6
Skill level 4
Required level : 10
SP cost : 24 (44)
Power : 8
Skill level 5
Required level : 10
SP cost : 86 (130)
Power : 10



Arcane Knowledge
Permanently increases physical defense.

Skill level 1
Required level : 10
SP cost : 4 (4)
Power : 20
Skill level 2
Required level : 10
SP cost : 6 (10)
Power : 40
Skill level 3
Required level : 10
SP cost : 10 (20)
Power : 60
Skill level 4
Required level : 10
SP cost : 24 (44)
Power : 80
Skill level 5
Required level : 10
SP cost : 86 (130)
Power : 100



Elven Walk
Permanently increases movement speed.

Skill level 1
Required level : 10
SP cost : 65 (65)
Power : 5
Skill level 2
Required level : 10
SP cost : 65 (130)
Power : 10



Deadly Shot
Permanently increase chance of inflicting a deadly hit

Skill level 1
Required level : 15
SP cost : 6 (6)
Power : 10
Skill level 2
Required level : 15
SP cost : 7 (13)
Power : 20
Skill level 3
Required level : 15
SP cost : 12 (25)
Power : 30
Skill level 4
Required level : 15
SP cost : 30 (55)
Power : 40
Skill level 5
Required level : 15
SP cost : 108 (163)
Power : 50



Vital Spot Blow
Permanently increase chance of inflicting a critical hit.

Skill level 1
Required level : 20
SP cost : 4 (4)
Power : 20
Skill level 2
Required level : 20
SP cost : 6 (10)
Power : 30
Skill level 3
Required level : 20
SP cost : 10 (20)
Power : 40
Skill level 4
Required level : 20
SP cost : 24 (44)
Power : 55
Skill level 5
Required level : 20
SP cost : 86 (130)
Power : 70



Magic Protection
Permanently increases magical defense when a scepter is equipped.

Skill level 1
Required level : 32
Required : 2 Constitution
SP cost : 11 (11)
Power : 10
Skill level 2
Required level : 32
Required : 2 Constitution
SP cost : 15 (26)
Power : 25
Skill level 3
Required level : 32
Required : 2 Constitution
SP cost : 25 (51)
Power : 45
Skill level 4
Required level : 32
Required : 2 Constitution
SP cost : 60 (111)
Power : 70
Skill level 5
Required level : 32
Required : 2 Constitution
SP cost : 216 (327)
Power : 100



Arcane Knowledge 2
Permanently increases physical defense.

Skill level 1
Required level : 35
SP cost : 110 (110)
Power : 120



Mana Barrier
Permanently increases close-range physical evasion

Skill level 1
Required level : 38
Required : 17 Constitution
SP cost : 11 (11)
Power : 5
Skill level 2
Required level : 38
Required : 17 Constitution
SP cost : 13 (24)
Power : 10
Skill level 3
Required level : 38
Required : 17 Constitution
SP cost : 22 (46)
Power : 15
Skill level 4
Required level : 38
Required : 17 Constitution
SP cost : 52 (98)
Power : 20
Skill level 5
Required level : 38
Required : 17 Constitution
SP cost : 194 (292)
Power : 25



Rise Mana 2
Permanently increase mana regeneration rate.

Skill level 1
Required level : 41
SP cost : 150 (150)
Power : 12



Magic Research
Permanently increases magical attack and physical defense. Scepter does not need to be equipped for this skill to work.

Skill level 1
Required level : 50
SP cost : 21 (21)
Power : 10 attack
26 defense
Skill level 2
Required level : 50
SP cost : 31 (52)
Power : 20 attack
52 defense
Skill level 3
Required level : 50
SP cost : 51 (103)
Power : 30 attack
78 defense
Skill level 4
Required level : 50
SP cost : 110 (213)
Power : 50 attack
104 defense
Skill level 5
Required level : 50
SP cost : 360 (573)
Power : 70 attack
130 defense

Skill level 6
Required level : 81
SP cost : 400 (973)
Power : 100 attack
160 defense
Skill level 7
Required level : 108
SP cost : 1000 (1973)
Power : 130 attack
190 defense
Gold cost : 80 000 000
( 80 000 000 )
Skill level 8
Required level : 116
SP cost : 1300 (3273)
Power : 160 attack
220 defense
Gold cost : 160 000 000
( 240 000 000 )
Skill level 9
Required level : 124
SP cost : 1600 (4873)
Power : 190 attack
250 defense
Gold cost : 240 000 000
( 480 000 000 )
Skill level 10
Required level : 130
SP cost : 2000 (6873)
Power : 220 attack
280 defense
Gold cost : 300 000 000
( 780 000 000 )



Cure Resource
Permanently increases maximum health and mana. Scepter does not need to be equipped for this skill to work.

Skill level 1
Required level : 60
SP cost : 30 (30)
Power : 100 HP
20 MP
Skill level 2
Required level : 60
SP cost : 40 (70)
Power : 170 HP
40 MP
Skill level 3
Required level : 60
SP cost : 68 (138)
Power : 250 HP
60 MP
Skill level 4
Required level : 60
SP cost : 163 (301)
Power : 320 HP
80 MP
Skill level 5
Required level : 60
SP cost : 588 (889)
Power : 400 HP
100 MP

Skill level 6
Required level : 90
SP cost : 600 (1489)
Power : 500 HP
150 MP



Intelligence of Healer
Permanently increases intelligence

Skill level 1
Required level : 146
SP cost : 1460 (1460)
Power : 10
Gold cost : 100 000 000
( 100 000 000 )
Skill level 2
Required level : 156
SP cost : 1560 (3020)
Power : 20
Gold cost : 200 000 000
( 300 000 000 )



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